Team Fortress Classic
The phenomenon known as Team Fortress as a mere mod for id Software's Quake. Luckly Valve software saw the potential and ported it to the Half Life engine as "Team Fortress Classic".
The premise of the game is a class-based battle between opposing sides, Red and Blue. Players chose a class that defined their role in the team and style of play with each class having strengths and weaknesses.The classes were very different each with it's weapons and tactics, pros and cons.
The most important innovation that TFC added to gaming were the friggin' HEADSHOTS. Thats right folks headshots did not exist in FPS' before.
As other Valve games it quicky became popular and because of it's innovative concept that not all players were the same and there was more to do than just shoot the enemy in the face, TFC created it's own community.
TFC was actually so popular, it actually inspired many programmers to create mods of other game in TFC style.
Team Fortress 2
With the creation of the Source engine and many games being remade, fans awaited the arrival of Team Fortress 2.
After Team Fortress 2 became associated with Duke Nukem Forever in developement time, there came, in 2007, Team Fortress 2 for Windows.
Upon its release, the game received critical acclaim and several awards, being praised for its cartoonish graphical style, gameplay and sense of humor. Knowing that the power of the game was in the class-based combat, the developers created each class giving it it's own personality. The "characters" were humorus and cartoonish. This was made mainly to promote the game before it's release(we all remember the Meet The Team videos on Youtube right?)
Like its predecessors, Team Fortress 2 is focused around two opposing teams competing for an objective. These teams, Reliable Excavation & Demolition (RED) and Builders League United (BLU), are meant to represent two holding corporations that between them secretly control every government on the planet.
Team Fortress 2 also had a SDK, because of that modders used to create skins, maps and other custom content.
Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players. They include the time spent playing as each class, most points obtained and the most captures or objectives achieved in a single life. Persistent statistics tell the player how he or she is improving in relation to these statistics, such as if a player comes close to his or her record for the damage inflicted in a round.
TF2 Commentary+Gameplay 2
Tomorrow there will be an update post and in the weekend I will post about Unreal Tournament and Quake-engine games.
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